Babysteps

Adrien managed to figure out the Smooth Moves, so animations are now working as intended. there’s patrolling AI so we can blast some stuff while seeing if the parallax layers do what we want them to.

 

I’ll explain in a few days what this game is all about, the core mechanics and what the story is behind it.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s