Was looking at the trees from Secret of Mana, or Seiken Densetsu 3 wich the second game is called, and i really liked the blue glow they have on one side even tho there is no lightsource that supports it. To me this makes Perfect sense, its a s if mana thrives in shadow, and that helps this games core mechanic alot.
Webplayer coming up soon, as soon as Adrien approves it:P
Adrien managed to figure out the Smooth Moves, so animations are now working as intended. there’s patrolling AI so we can blast some stuff while seeing if the parallax layers do what we want them to.
I’ll explain in a few days what this game is all about, the core mechanics and what the story is behind it.
this is a mockup of the game me and Adrien is working on. It’s a 2D platformer based on progressing during the day and camping at night. what this involves is a SECRET:D for now, more later
first time blogging, test